3D纹理制作软件Substance Alchemist 2020.3.0 x64下载

Substance Alchemist是一款功能强大的材质纹理制作软件,集实拍纹理、三维扫描和AI人工智能技术为一体,可进行不同材质的编辑,引入了新的创建流程、管理、处理材料的方法,还可以将整个材料库导出到其他应用中,为用户进行材质纹理编辑带来新的方法。


Substance Alchemist比原来Bitmap2Material更适合制作扫描纹理,可以更加直观的从照片生成3D纹理,同时更方便管理自创建的纹理库,强烈推荐小伙伴们学习使用!


Version 2020

2020.3.0 (2.3.0) Vermicelli

(Released: October 26, 2020)



  • [Image to Material] Support of NVIDIA RTX 3000 series
  • [Image to Material] New parameters to control the geometry details
  • [Image to Material] New parameters to control the roughness
  • [Image to Material] New parameters to control the delighting intensity
  • [Thumbnails] New thumbnail generator based on Substance Designer’s PBR renderer
  • [Thumbnails] Update base materials and atlases to embed their thumbnail
  • [Thumbnails] Retrieve the thumbnail from the .sbsar file if it exists
  • [Thumbnails] Change thumbnail quality in the Preferences
  • [Engine] Updated to Substance Engine version 8
  • [Localization] Chinese localization
  • [UI] Experimental Spot Colors Picker
  • [Content] New Environment Map – Studio 06
  • [Content] Add Atlas Generator filter
  • [Content] Add Atlas Splitter filter
  • [Content] Add Discarded Gums filter
  • [Content] Add Fingerprints filter
  • [Content] Add Scratches filter
  • [Content] Add Surface Relief filter (replace height modulation filter)
  • [Content] Add Warp filter
  • [Content] Add Invert filter
  • [Content] Add Colorize filter
  • [Content] Add Replace Color fitler
  • [Content] Transform – Add the possibility to deactivate the transformation on a specific channel
  • [Content] Transform – Add rotation when safe transform is activated
  • [Content] Color Variation – Add a segmentation option to choose how to distribute the colors




  • [Layers] Properly update UI when doing multiple undo/redo actions
  • [Layers] Prevent crashes when doing multiple undo/redo actions
  • [Layers] Crash when using Image to Material (AI Powered), with log: invalid device ordinal
  • [Filters] Improve NVIDIA graphics card detection for NVidia specific features
  • [Application] Crash when closing the application
  • [Application] Fix VRAM amount detection on MacOS
  • [Export] Some export presets are sometimes missing
  • [Content] Oil Paint Effect – Fix height range with high displacement amplitude
  • [Content] Make It Tile Advanced – No washed out basecolor at export
  • [Content] Make It Tile Advanced – White mask on the basecolor when the AO is too strong
  • [Content] Adjustment – It works now on images (scan1, …)


Known Issues:


  • Usage of Image to Material (AI powered) on high resolution images can be slow
  • Content Aware Fill filters are slow in high resolution
  • Coma or point can be ignored when typing a specific evalue in a slider
  • Impossible to save twice the exact same material layer stack


  • [Project] Export and import metadata
  • [Application] Ctrl+S now saves a preset in Explore
  • [Performance] Use render cache instead of recomputing saved materials for resolutions up to 2k


  • [UI] Fixed computing indicator in the viewport
  • [UI] Entering Negative values in sliders is fixed
  • [UI] Combo boxes: keyboard arrows and scrollbar now work
  • [UI] Keep the selected channel when switching between “Material Outputs” and “Layer Inputs” in the 2D view
  • [Layers] Fixed crash when adding custom channels in Base Material
  • [Layers] Crash when manipulating layers
  • [Layers] Custom channels are not displayed with a saved material
  • [Application] Fixed rare crash when importing an asset
  • [Application] Crash on exit
  • [Application] Combo boxes now show correct values when switching presets
  • [Export] Renamed Enscape preset to Enscape Revit
  • [Export] Importing an export preset after removing it works
  • [Export] Crash at export
  • [Rendering] Fixed rendering when the base color is in 16bit half float format
  • [Project] Do not crash when importing corrupted package
  • [Project] Handle 2019.1.4 to 2.x.x migration when Create has never been opened
  • [Project] Fix a crash when importing the same project twice
  • [Project] Fix a crash when importing projects
  • [Resources] Custom filters imported in previous versions work
  • [Resources] Materials with the same name no longer erase each other
  • [Resources] Crash when linking a local folder
  • [Resources] Starter Materials user-created folders are no longer removed after a restart
  • [Inspire] Fix material/collection drop area and add a warning message if using an unsaved material

Known Issues:

  • Content Aware Fill filters are slow in high resolution
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Coma or point can be ignored when typing a specific evalue in a slider


1) 解压并安装

2) 将Crack文件夹里的Substance Alchemist.exe主程序覆盖到安装目录,默认路径为C:\Program Files\Allegorithmic\Substance Alchemist

3) 破解完成!

by CGUNC——weindy


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