3D纹理制作软件Allegorithmic Substance Designer 10.1.3 build3687下载

Substance Designer是一个强大的材质处理解决方案,它将智能纹理技术带入了3D 创建管线的中心。它致力于帮助美工将各种类型的图形资源(从位图到专属程序元素)转变为实时动态和高度灵活的纹理和过滤器。

Allegorithmic的Substance技术为3D图形而提供的、一个新的、采取传统ASSET(资源)的创造过程。Substance替代了原来创建的、固定的、不可改变的位图作为纹理使用的状态,它是动态的、实时的ASSET(资源),在安装时,加载时,甚至运行时都可以被修改。

更新日志:

2020.1.3 (10.1.3)

(Released: June 11, 2020)

Added:

 

  • [Content] Expose ‘Matte Color’ parameter in Safe Transform Grayscale node
  • [Content] PBR Render: Add a custom Background Input option
  • [Content] Panorama Light nodes: new option to sample the color from the background image
  • [Parameters] Hide parameters with ‘not-supported’ flag from the Expose Parameters window list

 

Fixed:

 

  • [3D View] Crash when switching custom meshes in a specific case
  • [3D View] Normal format is always DirectX on startup
  • [Content] 3D Worley noise: render artefact when using a high grid size value
  • [Content] Dissolve node blending is incorrect
  • [Content] PBR Render: remove Cooker warning
  • [Content] PBR Render: result contains negative colors in some cases
  • [Cooker] Cache injection issue for multi-output instance nodes
  • [Explorer] Crash when closing a Package that contains a displayed MDL Graph
  • [Graph] 2 pass cooking: node type change does not trigger a recook
  • [Graph] Crash when deleting inputs while using its connection
  • [Graph] Link endpoints can be moved to empty space
  • [MDL] Crash when cancelling MDL export from MaterialX graph
  • [MDL] Error when cancelling export to MDLE
  • [Presets] Crash in Presets tab after changing type of parameter included in preset
  • [Resources] Material list is empty in graph contextual menu for meshes linked as non-UDIM

官方完整更新日志:https://docs.substance3d.com/sddoc/all-changes-188973131.html

官方网站:https://www.substance3d.com/products/substance-designer/

破解步骤说明:

1) 解压并安装

2) 将Crack文件夹里的Substance Designer.exe主程序覆盖到安装目录

3) 破解完成!

下载地址:

百度网盘下载 提取码:7e94

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