Substance Alchemist是一款功能强大的材质纹理制作软件,集实拍纹理、三维扫描和AI人工智能技术为一体,可进行不同材质的编辑,引入了新的创建流程、管理、处理材料的方法,还可以将整个材料库导出到其他应用中,为用户进行材质纹理编辑带来新的方法。
详细更新内容可以查看:https://docs.substance3d.com/sadoc/all-changes-188973140.html
Substance Alchemist比原来Bitmap2Material更适合制作扫描纹理,可以更加直观的从照片生成3D纹理,同时更方便管理自创建的纹理库,强烈推荐小伙伴们学习使用!
更新日志:
Version 2020
2020.2.1 (2.2.1) Udon
(Released: July 21, 2020)
Added:
- [Layers] In App Error message when Image to Material (AI-Powered) is out of memory
Fixed:
- [Layers] Image to Material (AI-Powered) does not work with Specular/Glossiness workflows
- [Layers] Crashes when out of video memory while using Image to Material (AI-Powered)
- [Layers] Disk cache is not used for display when opening a stack
- [Layers] Detection of Nvidia RTX 8000
- [Layers] It is sometimes impossible to move a layer outside a Splatter input
- [Layers] Disk cache is not used when inserting a stack in a stack
- [Layers] Some channel usages are computed although they are not used
- [Layers] Blank outputs are created sometimes when importing images
- [2D View] Switching to another layer with Draw mode active blocks pan and zoom
- [Content] Snow – 8bit issue on the normal map
- [Content] Pavement Pattern – 8 bits issue on the normal map
- [Content] Equalizer – 8 bits issue on the normal map
- [Content] Gravel Generator – 8 bits issue on the normal map
- [Content] Floor Tiles – Handle opacity and specular level
- [Content] Blender cycles eeve export preset – invert normal map
- [Content] Correct issue with huge images with Image to Material (AI Powered)
- [Application] Crash when choosing “Backup and Restart” on database error
- [Application] Crash when clicking quickly on the same asset
- [Application] Rare crashes on exit
- [Application] Crash when dropping files on the Welcome screen
- [Application] Crash when a corrupted environment file is loaded
- [Application] Rare crash when rapidly switching rendered asset
- [Application] Freeze when exiting while an asset is computing
- [Application] Rare crash on startup on macos
- [Application] Deadlock when closing the application soon after startup
- [Rendering] 3D view sometimes flickers
- [UI] Color picker and random seed widgets are not aligned with the rest of the tweaks
- [Rendering] Wrong computation time displayed
- [Export] Some export presets are sometimes missing
Known Issues:
- Usage of Image to Material (AI powered) on high resolution images can be slow
- Delighter crashes with older NVIDIA drivers (Less than 400.x)
- Content Aware Fill filters are slow in high resolution
- Coma or point can be ignored when typing a specific evalue in a slider
- Impossible to save twice the exact same material layer stack
2020.2.0 (2.2.0) Udon
(Released: June 15, 2020)
Added:
- [Create] New Image to Material (AI powered) filter available on Windows and Linux
- [Create] Rename Bitmap to Material to Image to Material (B2M)
- [Image Import] New Material Creation Template Pop-up
- [Image Import] New “Add a base material” option
- [Image Import] Be able to drag and drop additional images in the Material Creation Template
- [Image Import] Be able to remove images in the Material Creation Template
- [Image Import] Assign channel to imported bitmaps automatically based on their filename
- [Image Import] Be able to invert normal maps
- [2D View] Introduction of a painting mode
- [2D View] The painting tiles
- [2D View] Set a greyscale value for the brush color
- [2D View] Pan and zoom while painting
- [2D View] X shortcut to invert brush greyscale value
- [2D View] [ and ] shortcuts to change the brush size
- [2D View] Ctrl (or Cmd) + Mouse wheel change the brush size
- [2D View] It is now possible to modify the source position when using Clone Patch
- [Layers] Shift + drag and drop to auto scatter atlases
- [Layers] Alt + drag and drop inserts a material as a decal
- [Layers] Expose easily transform matrices from Substance Designer
- [Layers] Dropping textures in a non-empty stack automatically assigns to the correct channels
- [Layers] New type of layer: Compound Filters
- [Parameters] Support Substance string inputs
- [UI] Added drop shadows for popups and menus
- [UI] New Color Widget with right click options (clear, copy, paste)
- [UI] New Image Widget with Painting tool option
- [UI] Be able to paint over an imported image in an image widget
- [Rendering] New default camera position
- [Export] Substance files are exported for Substance Designer 2020.1.2 (10.1.2)
- [Performance] Better application startup time
- [Performance] Improve asynchronous tasks handling
- [Performance] Improve layer stack performance when adding, removing or moving layers
- [Performance] Image to Material (AI powered) runs faster on RTX GPUs
- [Content] New meshes: Female T-Shirt, Male T-Shirt, Shoe
- [Content] New Blend Mode – Per Channel Blend
- [Content] Opacity blend height correction with 2 new parameters (height position and height scale)
- [Content] Add Height Adjustments in Height Blend mode
- [Content] Use Height information option in the Custom Mask Blend
- [Content] New Perspective Correction Tool
- [Content] Pattern Generator – Add a parameter to invert the pattern
- [Content] Pattern Generator – Add a new parameter Override Material Details
- [Content] New Decal filter
- [Content] New Moss filter
- [Content] New Cracks filter
- [Content] New PBR Validate filter
- [Content] New Floor Tiles filter
- [Content] New Quilt Stich filter
- [Content] Atlas Scatter – Add Custom Mask input to enable painting option
- [Content] Dirt – Add Custom Mask input to enable painting option
- [Content] CLO export preset
- [Content] VStitcher export preset
- [Content] Unity HDRP presets export a detailMap
Fixed:
- [Layers] Imported images are loaded too many times
- [Layers] Crash when creating a clone patch at the bottom of the stack
- [Layers] Adding a material at the bottom of the stack makes it unstable
- [Layers] Filter after image import works improperly
- [Layers] workflow_type value is not updated when switching the workflow between projects with a custom filter
- [Layers] Disable “remove layer” button when no layer is selected
- [Layers] Crash when loading an asset containing a Clone Patch
- [Layers] Normal to Height filter crashes on MacOs
- [Application] Crash when loading back and forth environment maps
- [Application] Performance issues when some graphics tablet driver is installed
- [Application] EXR 32 bits files import are black
- [Application] Crashes when loading and unloading assets
- [Application] Crash when switching from explore to create
- [Application] Target collection when saving a material is not from current project
- [Application] Fix backup and restart
- [Image Import] Properly import grayscale images
- [Content] New filters for new matrix handling
- [Content] Imported custom filters are visible in the quick access bar
- [Content] Fix color shift with the Make it tile advanced filter
- [Performance] Opening a color dialog is slow and recomputes the current layer
- [UI] Keyboard shortcuts sometimes don’t work
- [2D View] Content Aware Fill needs a useless first click to work
- [Resources] Folders in local disks are still watched for updates after removing them
- [Resources] Deleting a linked folder from filesystem doesn’t remove it
- [Export] Custom usages in custom export presets are not exported
- [Export] Exporting .sbsar file with special characters in path fails
Known Issues:
- Repetetive recomputations of Image to Material (AI powered) can trigger a crash (out of memory)
- Repetetive recomputations of the Delighter can trigger a crash (out of memory)
- Usage of Image to Material (AI powered) on high resolution images can be slow
- Usage of Image to Material (AI powered) on GPU with low VRAM can trigger a crash (out of memory)
- Image to Material (AI powered) is not available on PBR Specular/Glossiness
- Delighter crashes with older NVIDIA drivers (Less than 400.x)
- Content Aware Fill filters are slow in high resolution
- Coma or point can be ignored when typing a specific evalue in a slider
- Impossible to save twice the exact same material layer stack
2020.1.1 (2.1.1) Tiramisu
(Released: April 01, 2020)
Added:
- [Project] Export and import metadata
- [Application] Ctrl+S now saves a preset in Explore
- [Performance] Use render cache instead of recomputing saved materials for resolutions up to 2k
Fixed:
- [UI] Fixed computing indicator in the viewport
- [UI] Entering Negative values in sliders is fixed
- [UI] Combo boxes: keyboard arrows and scrollbar now work
- [UI] Keep the selected channel when switching between “Material Outputs” and “Layer Inputs” in the 2D view
- [Layers] Fixed crash when adding custom channels in Base Material
- [Layers] Crash when manipulating layers
- [Layers] Custom channels are not displayed with a saved material
- [Application] Fixed rare crash when importing an asset
- [Application] Crash on exit
- [Application] Combo boxes now show correct values when switching presets
- [Export] Renamed Enscape preset to Enscape Revit
- [Export] Importing an export preset after removing it works
- [Export] Crash at export
- [Rendering] Fixed rendering when the base color is in 16bit half float format
- [Project] Do not crash when importing corrupted package
- [Project] Handle 2019.1.4 to 2.x.x migration when Create has never been opened
- [Project] Fix a crash when importing the same project twice
- [Project] Fix a crash when importing projects
- [Resources] Custom filters imported in previous versions work
- [Resources] Materials with the same name no longer erase each other
- [Resources] Crash when linking a local folder
- [Resources] Starter Materials user-created folders are no longer removed after a restart
- [Inspire] Fix material/collection drop area and add a warning message if using an unsaved material
Known Issues:
- Content Aware Fill filters are slow in high resolution
- Use of multiple delighters in one material is not recommended
- Delighter crashes with older NVIDIA drivers (Less than 400.x)
- Coma or point can be ignored when typing a specific evalue in a slider
破解步骤说明:
1) 解压并安装
2) 将Crack文件夹里的Substance Alchemist.exe主程序覆盖到安装目录,默认路径为C:\Program Files\Allegorithmic\Substance Alchemist
3) 破解完成!
by CGUNC——weindy
下载地址:
百度网盘下载 提取码:tdem