3D纹理绘制软件Allegorithmic Substance Painter 2020.1.3(6.1.3.400)官方中文版下载

Allegorithmic 已经宣布了最新版 Substance Painter 2020.1.1(6.1.1.256),本次更新以修正2020主要版本图层导致崩溃的bug为主。2020版带有新的纹理和网格导出器(具有置换和细分),更新的UV展开功能和更多控件,新的bakers,新的脚本python API,更好的UX贴图投影和新内容.

Substance Painter 2020大版本详细更新内容图示可以看官方帮助文档:https://docs.substance3d.com/spdoc/all-changes-188973073.html

3D PBR绘制

使用一套完整和熟悉的纹理化工具:PBR和粒子绘制,Substance程序化效果,智能素材和智能蒙板,以及快速烘焙。

自动纹理化

创建和重复使用预设和内置烘焙器来加速纹理化。

智能素材

创建和重复利用自己的网格自适应素材。

智能蒙板

创建和重复使用自己的网格自适应模板预置。

集成的烘焙器

Substance Painter可以直接烘焙你所有的贴图(AO、normal、ID、height等)。

发行说明

2020.1.3 (6.1.3)

(Released: June 16, 2020)
Summary: Bugfix

Added:

  • [Export] Add displacement settings in Shader parameters json file

Fixed:

  • [Crash][Engine] Crash when trying to erase and replace existing channels
  • [Crash] Changing shader after painting a mask in material layering
  • [Crash][Engine] Crashes with some heavy projects
  • [Bakers] Matching By Name doesn’t work with OBJs exported from zBrush
  • [Displacement][SVT] Textures are not displayed at project opening when displacement is on
  • [Export] Some textures are exported uniform gray
  • [Export] Disabled Texture Sets should not be exported for Dimension and Sketchfab export presets
  • [Scripting][JavaScript] Crash while using the JavaScript API to access the export config in the onProjectOpened event
  • [Scripting][Javascript] onExportFinished() is not called after an export
2020.1.2 (6.1.2)

(Released: May 28, 2020)
Summary: Bugfix with Substance Engine and Bakers update

Added:

  • [Bakers] Update to the most recent version
  • [Bakers] New Sampling method in Ambient Occlusion, Curvature, Thickness bakers
  • Update to the most recent version of Substance Engine
  • [Scripting][Python] Allow creation of ResourceID for project resources
  • [Scripting][Python] Allow querying channel information
  • [Scripting][Python] Add dryrun and callback functions to simulate texture export

Fixed:

  • [Bakers] Incorrect normals in World Space Normals baker using a tangent Normal map in specific cases
  • [Bakers] Error baking Ambient Occlusion with Optix when no high poly
  • [Dynamic Strokes] Lag when loading specific Texture Set
  • [Export] Should not export the disabled texture sets for USD, glTF
  • [Scripting][JavaScript] Cannot edit new Curvature baker settings
  • [Scripting][JavaScript] alg.texturesets.addChannel() does not return an error in some cases
  • [Scripting][JavaScript] Typo in Javascript API documentation for setProjectExportOptions()
  • [Scripting][JavaScript] Always exports all texture sets
  • [Scripting][Python] sys.executable returns a path to python.exe instead of Substance Painter
  • Texture cache not compatible across Mac OS and Windows/Linux
  • [Livelink UE4] Only last material is used for all texture sets in a combined mesh

Known Issues:

  • [Export][Dimension][Skecthfab] Should not export the disabled texture sets
  • [Crash] Change shader after having painted a mask in material layering

官方完整更新日志:https://docs.substance3d.com/spdoc/all-changes-188973073.html

官方网站:https://www.substance3d.com/

破解步骤说明:

1) 解压并安装(安装过程会自动卸载之前的旧版本)

2) 将crack文件夹里的Substance Painter.exe主程序覆盖到安装目录,默认为C:\Program Files\Allegorithmic\Substance Painter

3) 破解完成!

下载地址:

百度网盘下载 提取码:j21n

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