3D纹理制作软件Substance Alchemist 2020.1.0 x64下载

Substance Alchemist是一款功能强大的材质纹理制作软件,集实拍纹理、三维扫描和AI人工智能技术为一体,可进行不同材质的编辑,引入了新的创建流程、管理、处理材料的方法,还可以将整个材料库导出到其他应用中,为用户进行材质纹理编辑带来新的方法。

Substance Alchemist比原来Bitmap2Material更适合制作扫描纹理,可以更加直观的从照片生成3D纹理,同时更方便管理自创建的纹理库,强烈推荐小伙伴们学习使用!

更新日志:

Version 2

2.1.0 Tiramisu

(Released: March 12, 2020)

Added:

  • [Export] Export preset selction to pack your textures for renderers and game engines
  • [Export] Export preset to Unreal Engine 4
  • [Export] Export preset to Unity Standard
  • [Export] Export preset to Unity HDRP
  • [Export] Export preset to Blender Cycles/Eevee
  • [Export] Export preset to Arnold 5
  • [Export] Export preset to Corona Renderer
  • [Export] Export preset to Enscape
  • [Export] Export preset to Keyshot 9
  • [Export] Export preset to Redshift
  • [Export] Export preset to Vray Next
  • [Export] Export preset to Lens Studio
  • [Export] Export preset to Spark AR Studio
  • [Export] Export preset to PBR Specular Glossiness from PBR Metallic Roughness
  • [Export] New export UI
  • [Export] Remember Export settings
  • [Export] Import and manage your custom export presets
  • [Export] Delete and replace your custom export presets
  • [Export] Rename your custom export presets
  • [Export] Set the default export resolution to the current resolution
  • [Export] Add the choice to create a subfolder to the export location
  • [Export] Warning message before replacing existing files
  • [Application] New version numbering scheme
  • [Application] Open Create at launch, and change labs order
  • [Welcome Screen] New welcome banner
  • [Project] Open last project at launch
  • [UI] New combo box style
  • [2D view] F shortcut to focus in the 2d view
  • [Filters] Added support for alchemist::parameterVisibility tag in Substance graphs
  • [Filters] Have a global tweak to manage parameter visibility based on your workflow
  • [Resources] New command line option to setup resources and linked folders with a configuration file
  • [Version checker] Configuration of the version check
  • [Content] New starter materials
  • [Content] Bitmap to Material – Add the possibility to define the metallic channel (uniform, custom image import, color picking)
  • [Content] Adjustment – Add the support of the PBR specular/glossiness workflow
  • [Content] Atlas Scatter – New parameters

Fixed:

  • [Project] Crash when importing the same project twice
  • [Project] Fixed crash when importing and opening projects several times
  • [Application] Crash when loading an unnamed material
  • [Application] Recognize missing files when re-importing them
  • [Application] Fix random crash on shutdown
  • [Application] Fixed rare crash when unloading an material in Create
  • [Application] Fixed random crash when using UI controls
  • [Application] Fixed export of log files to the Desktop on Windows 10
  • [UI] Export panel has the wrong size when you open it in Create
  • [UI] Open project with a single click
  • [UI] Correctly set minimum and maximum slider values
  • [UI] Show label of the channel usages instead of ids
  • [UI] Clicking a material always opens/closes the tweak panel
  • [UI] Fix hidden layers colors
  • [UI] Welcome Screen buttons improvements
  • [Layers] Less unnecessary recomputes
  • [Layers] Crashes when using Clone Patch
  • [Layers] Selecting an image import layer no longer triggers a compute
  • [Layers] Clone Patch and Content Aware Fill layers no longer recompute when selected
  • [Channel settings] Enabling or disabling usages now trigger a rendering
  • [Resources] Prevent freeze when mass clicking on a stack in the library
  • [Resources] Performance hit when re-adding a previously added linked folder
  • [Resources] Fixed a crash when trying to open a deleted .sbsar file
  • [Performance] Avoid loading materials to access their parameters
  • [Performance] Backup assets only when used in a project or in an authored material
  • [Export] Fixed materials in export queue sometimes skipped or exported with wrong parameters
  • [2D View] Restored pan and zoom
  • [Content] Parquet Pattern takes into account the Ambient Occlusion channel
  • [Content] Paint – Display mask input when enabling custom mask
  • [Content] Stonewall Pattern – Remove possible banding effects in the normal map
  • [Content] Height Modulation – Correct double base color entries in the 2d view

Known Issues:

  • Content Aware Fill filters are slow in high resolution
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Coma or point can be ignored when typing a specific evalue in a slider

Version 1

1.1.4 (2019.1.4) Sesame

(Released: January 30, 2020)

Added:

  • [Resources] Confirmation prompt when clearing a resources folder

Fixed:

  • [Layers] Move layers to two and more layers below or above
  • [Create] Allocation of enough VRAM budget to have good performances

Known Issues:

  • Importing a lot of resources can really slow down Substance Alchemist
  • Content Aware Fill filters are slow in high resolution
  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Coma or point can be ignored when typing a specific evalue in a slider
  • Normal to Height filter can crash on MacOS

破解步骤说明:

1) 解压并安装

2) 将Crack文件夹里的Substance Alchemist.exe主程序覆盖到安装目录,默认路径为C:\Program Files\Allegorithmic\Substance Alchemist

3) 破解完成!

by CGUNC——weindy

下载地址:

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