数字雕刻软件3D Coat 4.9.15 Win x64下载

3D-coat 是由乌克兰开发的数字雕塑软件,著名的Zbrush大部分功能都是受3D-coat启发而来。虽然3D-coat还不能完全取代Zbrush,但是在模型雕刻拓扑、快速材质绘制和渲染输出上,3D-coat有着压倒性的优势。3D-coat对照片扫描文件的修复和拓扑更是所有建模软件中最方便的,并且对系统配置要求也低得多。

官方介绍:

对于您需要将您的三维构想通过一大块数字黏土从头至尾制成现成的, 布满纹理的有机模型或硬表面模型所用到的全部工具, 3D-Coat这款应用一应俱全. 现如今世界各地200多所高校和中小学都在教授3D-Coat。

3D -Coat是专为游戏美工设计的软件,它专注于游戏模型的细节设计,集三维模型实时纹理绘制和细节雕刻功能为一身,可以加速细节设计流程,在更短的时间内创造出更多的内容。只需导入一个低精度模型,3D-Coat便可为其自动创建UV,一次性绘制法线贴图、置换贴图、颜色贴图、透明贴图、高光贴图。最大材质输出支持4096*4096做到真正的无缝输出。

实际上,由于3D-Coat这款软件正在不断的更新,上面这段官方的介绍已经相当落后。目前最新的3D-Coat 4系列版本增加了拓扑功能,体积雕塑功能,硬件渲染功能,以及重要的Physically Based Rendering (PBR)特性。

另外需要提到的是,软件的开发者在软件的信息中说他们是虔诚的基督徒,所以请用户不要将软件用于开发淫秽和色情的项目当中。由于软件是可以选择中文界面,所以我们可以很方便的阅读到这些有趣的信息。

软件最重要的还是功能,各种功能直接关系到用户对软件的评价,功能强大,使用简单的软件始终是软件开发者和用户的追求。

3Dcoat在一开始就是支持中文语言的软件,这在三维软件中非常少见。不过翻译速度明显赶不上更新速度,目前中文界面里汉字缺失错误严重,希望有志有能之士能帮助完善翻译。

更新内容:

12.12.2019 4.9.15 (stable)

– Bend/Warp tools are creating new layer with bending result if baking to layers enabled.

– Much faster turning to proxy for huge scenes.

– Fixed several issues related to the smart materials painting – attached materials/painting materials in UV window etc.

– Fixed crash in “Fill entire layer” and other similar. This is important stability fix.

– Fixed crash in occlusion calculation for non-square textures.

8.12.2019 4.9.14 (stable)

– Fixed crash during curvature calculations for non-square texture.

  • The selection bar to indicate the current element in different items lists.

– Invert selected in retopo streamlined. Separate buttons to invert all selected and invert selected in the current group. Invert selected in the current group does not touch selected in other groups.

– Primitives history window fixed.

– Bend/Twist/Warp tools introduced in voxels/surface. All of them compatible with sculpting layers, all changes will be gathered into sculpt layers.

  • Stability fixed using automated bug reports.

2.12.2019 4.9.12 BF4 (stable)

– Fixed problem when smart material/fill thumbnail was patrial for sculpting objects.

– fixed crash in primitives if items selected from models list.

– Support of multiple lines of folders in the items list. The maximal amount may be changed in Edit->Preferences->Theme->Max. amount of lines in the folders list.

– Retopo via decimation restored, RMB over selected performs over selected, RMB over not selected decimates just one object.

– fixed strange floating elements in gizmo

– Possibility to drag&drop VoxTree objects, retopo objects to the Pens palette.

– Color HDR-s import finally fixed

28.11.2019 4.9.12[stable]

– Curvature calculation routine got much better flexibility, the possibility to mix short-range, smoothed and long-range curvatures arbitrary.

– Fixed dirty problem of dot appearing before stroke (sometimes).

– Correct cavity baking for stacked islands in the UV map.

  • Panoramas list improved, items present as tiles, dockable.

  • Mono, 32 bit, Grey-based as an option for the Export constructor

– Fixed blocking problem of curve/texture editor in smart materials editor.

– Edit/remove scripts history items.

– Fixed incorrect behavior of “Brush along stroke” when curve consists of linear chunks.

– Scripts creation/execution fixed.

– Drag&drop models/items for pens/strips/models/splines restored

– LockCamera works in render room as well

 

21.11.2019 4.9.11[beta, close to stable]

– Restored missing “Edit curves” in pens tab.

– 16K support in “Change mesh & texture resolution.”

– Layers masking correct functioning restored.

  • stability and UI issues fixed.

17.11.2019 4.9.10 [beta]

– Corrected EXR export using export constructor. Correct support of mono (R) export.

– Correct direction of alpha with stamp mode, stamp works if the pen is on empty space as well.

– Fixed 16k AO and light baking.

– Correct Windows->Store/restore workspace.

– Navigation within the image color picker restored.

– Mark seams with SHIFT corrected.

– Fixed .HDR panoramag import problem, it was importing as greyscale.

  • a lot of small bugs fixed.

 

12.11.2019 4.9.09[beta]

 

– Reference/stencils painting streamlined. No switching to surface mode when the ref is painted. Auto-switch to the paint room. Duplicated stencils appear in UI immediately.

– Rect selection enabled for vox hide.

– Possibility to manipulate points of curves in “add curve points” mode.

– Cell hide got rectangular/ellipse etc modes back. Hide with CTRL works correctly.

– Rename/update hint for presets works correctly.

– Delete/Clear all for Presets work correctly

– Drag&Drop for presets items.

 

8.11.2019 4.9.08 [beta]

 

– Freeze menu in voxel mode performs correctly – expand/smooth, invert…

– Fixed problem with saving render result

– Select edge loop with SHIFT, unselect with CTRL SHIFT become more intuitive. Try different conbinations. There are a lot of intuitive combo-s.

– Speedup of many laggy operations, especially in Undo, Empy UI switch, scene loading etc.

  • Booleans in curves allowed by drag&drop

  • a lot of critical bugs fixed.

破解步骤说明:

1) 下载并安装

2) 将Crack文件夹里的3DCoatGL64.exe和3DCoatDX64.exe复制到安装目录,默认是在C:\Program Files\3DCoat-V4.9.15

3) 破解完成!

下载地址:

百度网盘下载 提取码:1kze

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