3D纹理制作软件Allegorithmic Substance Designer-2019.2.0-2541下载

Substance Designer是一个强大的材质处理解决方案,它将智能纹理技术带入了3D 创建管线的中心。它致力于帮助美工将各种类型的图形资源(从位图到专属程序元素)转变为实时动态和高度灵活的纹理和过滤器。

Allegorithmic的Substance技术为3D图形而提供的、一个新的、采取传统ASSET(资源)的创造过程。Substance替代了原来创建的、固定的、不可改变的位图作为纹理使用的状态,它是动态的、实时的ASSET(资源),在安装时,加载时,甚至运行时都可以被修改。

更新日志:

2019.2.0

Added:

  • [Content] New ‘Panorama Light’ shapes
  • [Content] New ‘Panorama Nadir Patch’ filter
  • [Content] New ‘Panorama Nadir Extract’ filter
  • [Content] New ‘Panorama Straighten Horizon’ filter
  • [Content] New ‘Panorama Rotation’ filter
  • [Content] New ‘Panorama Position’ node
  • [Content] New ‘Panorama Physical Sun and Sky’ node
  • [Content] New ‘Panorama Gradients’ nodes
  • [Content] New ‘HDR Merge’ filter
  • [Content] New ‘HDR Preview’ filter
  • [Content] New ‘Color Temperature Adjustment’ filter
  • [Content] New ‘Blackbody’ node
  • [Content] New ‘Exposure’ filter
  • [UI] Node Creation Menu: display and manage Favorites in the menu
  • [UI] Add/Remove a node from the favorites from the Node Creation Menu
  • [UI] Node Creation Menu: spawn the menu when clicking/dragging a link from an output
  • [UI] Node Creation Menu: filter the content according to the current selection type
  • [3D View] Support Anisotropy
  • [3D View] Support Coating effect
  • [3D View] Support Subsurface Scattering
  • [Graph] Dot node
  • [Graph] Optimize graph rendering by caching cooking results
  • [Preferences] Change the ‘Cooking Size Limit’ default value to 8192
  • [Preferences] Add a toggle to turn the new ‘Tab’ key functionality on/off
  • [API] Add SDResource.getPackage() method
  • [Iray] Update to NVIDIA Iray RTX 2019.1.3 SDK (317500.3714)
  • [Explorer] Allow to link any type of file as a resource in the Package
  • [GradientNode] Press ESC to cancel the gradient picking
  • [Parameters] Remove automatic Upper case on identifiers
  • [Project] Add an option to specify if graphs and resources are ‘Visible in Library’ by default
  • [Presets] Automatically pin modified parameters

Fixed:

  • [MDL] Can’t export module due to parameter type issue
  • [MDL] Exposed int is not visible when loading
  • [MDL] Crash occurring during MDL export
  • [MDL] Crash when modifying color of a material surface node
  • [MDL] void MDLGraphNodeControllerSelector::updateSelectorCurrentMember(const DataMessage& msg) is broken
  • [Graph] Incorrect link thickness in graph display
  • [Graph] Too many invalidations are triggered when tweaking parameters
  • [Graph] Crash when closing a package while two windows of it are open, and using in-context editing
  • [Function Graph] Warning doesn’t appear when closing function view
  • [3D View] Crash on 3D View initialization when camera projection is set as ‘orthographic’ as a default scene state
  • [3D View] Post-FX DOF stays enabled in Iray
  • [2D view] Brush selection window disappears when changing brush size
  • [2D View] Information panel: values are cropped with a specific layout
  • [2D View] The image is offset when minimizing and restoring the main window
  • [Bakers] ‘From Resource’ selection list is not filtered correctly
  • [Bakers] Crash when chaining ‘Color Map from Mesh’ and ‘Normal Map from Mesh’ bakers on Embree
  • [Bakers] Curvature Per Vertex baking results in severe artefacts
  • [Explorer] Can’t import UDIM resources drag and dropping it in explorer
  • [Explorer] Explorer window is not filtered correctly when linking meshes and fonts after linking unusual file formats
  • [Explorer] Resources are visible when graph has ‘show in Library’ set to ‘no’
  • [Content] ‘Pow’ and ‘clamp’ inputs are not in the correct order
  • [Content] ‘RGBA Merge’ node inputs are not labelled
  • [Cooker] Invalid connections of numeric values evaluate anyway
  • [Cooker] Assert when connecting an image input to an input value
  • [UI] Mouse cursor gets stuck in the ‘resize’ state in some particular cases
  • [UI] Right click in package view doesn’t display the correct menu on Linux
  • [Dependencies] File path of temporary resources is not correct
  • [Dependencies] Missing bitmap resource warning stays active after relocation
  • [Library] Some thumbnails are not generated
  • [Library] MDL files are displayed in the library
  • [Parameters] Crash when exposing parameters
  • [Parameters] Crash after recreating a new element in drop down list
  • [Export] 8K batch export fails
  • [Presets] Crash when applying a preset involving booleans in SBS instances
  • [Scripting] ‘Welcome’ screen still appears when using ‘–quit’ command line argument

官方完整更新日志:https://www.allegorithmic.com/products/substance-designer/release-note

官方网站:https://www.allegorithmic.com/products/substance-designer

破解步骤说明:

1) 解压并安装

2) 将Crack文件夹里的Substance Designer.exe主程序覆盖到安装目录

3) 破解完成!

下载地址:

百度网盘下载 提取码:5efl

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