Allegorithmic 已经宣布了最新版 Substance Painter 2018.3.1-2619,新版本修复了不少bug。3.0版本的重大更新是——增加新的对称模式和各向异性,增加mipmap,支持2D视图直接导出纹理,并增加对Sparse Virtual Texturing稀疏虚拟纹理(SVT)的支持,还有新的基于模型网格的生成器算法,强烈推荐更新!不过2018.3版的Substance Painter对AMD VEGA支持依旧不好,烘焙贴图时候很容易卡死。
Substance Painter 2018.3大版本详细更新内容图示可以看官方帮助文档:https://support.allegorithmic.com/documentation/spdoc/version-2018-3-172823522.html
3D PBR绘制
使用一套完整和熟悉的纹理化工具:PBR和粒子绘制,Substance程序化效果,智能素材和智能蒙板,以及快速烘焙。
自动纹理化
创建和重复使用预设和内置烘焙器来加速纹理化。
智能素材
创建和重复利用自己的网格自适应素材。
智能蒙板
创建和重复使用自己的网格自适应模板预置。
集成的烘焙器
Substance Painter可以直接烘焙你所有的贴图(AO、normal、ID、height等)。
更新日志:
2018.3.1
Release date: 2018/12/06
Substance Painter 2018.3.1-2619版新增内容:
- Summary: hotfix
- [Symmetry][Viewport] Symmetry painting in the 2D view is back and now features a clone brush preview fixed
Substance Painter 2018.3.1-2619版修正内容 :
- [Export] 2D view export outputs a black texture in some cases
- [Iray] Normal information becomes incorrect in Iray after instancing a material layer
- Non square texture sets can lead in some cases to crash
- [Undo] Several Ctrl+Z can randomly lead in few cases to crash
- [QML] AlgScrollView can create a warning in the log in some cases (binding loops)
Substance Painter 2018.3.1-2619版已知问题:
- Computation freeze in some cases on AMD VEGA GPUs
- Huion tablet issue with shortcuts on Windows OS
- Anti-aliasing and shadows when active together may give unexpected results
2018.3.0
Release date: 2018/11/20
Substance Painter 2018.3.0-2570版新增内容:
- Summary: viewport upgrades, proper 2D view export, new UI helpers, an enhanced symmetry tool, new content and a huge boost in performance
- [Anti-aliasing][Viewport] New temporal anti-aliasing filtering for 3D viewport (via Display Settings)
- [Export] Export the content of the 2D viewport as a single texture
- [Export][Dithering] Expose dithering at export
- [Layer stack] Colors on layers and folders
- [Layer stack] Quick activation and deactivation of multiple layers and effects
- [Layer stack] Easier navigation for blending modes with up down keys and mouse scroll
- [Proj][UI] Additional rotation manipulator on all three axis for triplanar
- [Proj][Shorcuts] – and + to change the UV projection manipulator size
- [Shader] Control coated layer parameters with channels in the PBR-coated shader
- [Substance] Expose new mesh-based texture inputs for filters and generators
- [Symmetry][Viewport][UI] Control symmetry offset with manipulators
- [Symmetry][Contextual toolbar][UI] New symmetry panel with options
- [Symmetry] New symmetry line intersection mode
- [Symmetry] New symmetry clone cursor
- [Symmetry][Shortcuts] Q to hide and -, + to change size and shift to snap
- [Log] Improve error messages when unable to export textures
- [Scripting] Allow to change or update the resources in Display Settings
- [Scripting] Allow to create or remove channels in Texture Sets
- [Content][Shaders] Add support for anisotropy with a dedicated shader (pbr-metal-rough-anisotropy-angle)
- [Content] Update of the preview sphere with anisotropy and modified angle
- [Content] Updated matFx shutline
- [Content] New Texturing.XYZ seamless face scan
- [Content] New anisotropic procedurals
- [Content] New filter: baked lighting environment
- [Content] New environment map: studio automotive neutral
- [Content] New project template: PBR – metallic roughness Anisotropy angle (with anisotropy channels)
- [Content] New project template: PBR – metallic roughness Coated
- [SVT][Engine] Sparse Virtual Textures (SVT)
- [SVT][Preferences][UI] SVT hardware support acceleration option
- [SVT][Log] Additional information for Sparse Virtual Texturing feature (e.g. size disk)
- [SVT][UI] Message window at start if size on disk too low for the cache
- [SVT][Preferences][UI] Substance Painter global cache location
- [SVT] New environment variable to specify the path of the cache of Substance Painter
- [SVT] New environment variable to activate the SVT hardware support acceleration
- [SVT] Detect sparse support by hardware
- [SVT][Hardware Sparse] Raise minimum driver version for Nvidia GPU
- [SVT][Shader][[Viewport][UI] Warn user if artefacts present with Sparse Virtual Texturing at project opening
Substance Painter 2018.3.0-2570版修正内容:
- [Color Picker] Painting cursor appearing when trying to pick a color
- Crash by Selecting or Unselecting layers in a specific order can lead to crash
- Crash when pasting as an instance a layer with a mask
- [User Channel][Regression] Crash when renaming user channel
- [User Channel] Grayed brush preview
- [Alembic] Only one texture set from several materials after import
- [Engine] Exported texture differs from viewport for brush stamps
- [Engine] Invert with a level effect does not fully affect a texture
- [Material picker is applying a brush stroke while picking
- Switching resolution to 128x128px leads to a crash
- Mesh map links are not updated properly when rebaking or instancing layers
- [Substance] UserData ColorSpace does not work on Baked Mesh Normal requested as input
- MDL association mismatch when using multiple shaders instances
- [Symmetry][Fill Layer] Symmetry plane and its manipulator active in Fill Layer
- [Viewport] Pivot point for translation not always updated after clicking
- [UI] Fixed icons and removal of placeholders for HDPI monitors
Substance Painter 2018.3.0-2570版已知问题:
- Computation freeze in some cases on AMD VEGA GPUs
- Huion tablet issue with shortcuts on Windows OS
- Anti-aliasing and shadows when active together may give unexpected results
官方完整更新日志:https://www.allegorithmic.com/products/substance-painter/release-notes
官方网站:https://www.allegorithmic.com
破解步骤说明:
1) 解压并安装(安装过程会自动卸载之前的旧版本)
2) 将crack文件夹里的Substance Painter.exe主程序覆盖到安装目录
3) 破解完成!
下载地址:
百度网盘下载 提取码:j21n