3D纹理绘制软件Allegorithmic Substance Painter 2018.3.1-2619官方中文版下载

Allegorithmic 已经宣布了最新版 Substance Painter 2018.3.1-2619,新版本修复了不少bug。3.0版本的重大更新是——增加新的对称模式和各向异性,增加mipmap,支持2D视图直接导出纹理,并增加对Sparse Virtual Texturing稀疏虚拟纹理(SVT)的支持,还有新的基于模型网格的生成器算法,强烈推荐更新!不过2018.3版的Substance Painter对AMD VEGA支持依旧不好,烘焙贴图时候很容易卡死。

Substance Painter 2018.3大版本详细更新内容图示可以看官方帮助文档:https://support.allegorithmic.com/documentation/spdoc/version-2018-3-172823522.html

3D PBR绘制

使用一套完整和熟悉的纹理化工具:PBR和粒子绘制,Substance程序化效果,智能素材和智能蒙板,以及快速烘焙。

自动纹理化

创建和重复使用预设和内置烘焙器来加速纹理化。

智能素材

创建和重复利用自己的网格自适应素材。

智能蒙板

创建和重复使用自己的网格自适应模板预置。

集成的烘焙器

Substance Painter可以直接烘焙你所有的贴图(AO、normal、ID、height等)。

更新日志:

2018.3.1
Release date: 2018/12/06

Substance Painter 2018.3.1-2619版新增内容:

  • Summary: hotfix
  • [Symmetry][Viewport] Symmetry painting in the 2D view is back and now features a clone brush preview fixed

Substance Painter 2018.3.1-2619版修正内容 :

  • [Export] 2D view export outputs a black texture in some cases
  • [Iray] Normal information becomes incorrect in Iray after instancing a material layer
  • Non square texture sets can lead in some cases to crash
  • [Undo] Several Ctrl+Z can randomly lead in few cases to crash
  • [QML] AlgScrollView can create a warning in the log in some cases (binding loops)

Substance Painter 2018.3.1-2619版已知问题:

  • Computation freeze in some cases on AMD VEGA GPUs
  • Huion tablet issue with shortcuts on Windows OS
  • Anti-aliasing and shadows when active together may give unexpected results

2018.3.0
Release date: 2018/11/20

Substance Painter 2018.3.0-2570版新增内容:

  • Summary: viewport upgrades, proper 2D view export, new UI helpers, an enhanced symmetry tool, new content and a huge boost in performance
  • [Anti-aliasing][Viewport] New temporal anti-aliasing filtering for 3D viewport (via Display Settings)
  • [Export] Export the content of the 2D viewport as a single texture
  • [Export][Dithering] Expose dithering at export
  • [Layer stack] Colors on layers and folders
  • [Layer stack] Quick activation and deactivation of multiple layers and effects
  • [Layer stack] Easier navigation for blending modes with up down keys and mouse scroll
  • [Proj][UI] Additional rotation manipulator on all three axis for triplanar
  • [Proj][Shorcuts] – and + to change the UV projection manipulator size
  • [Shader] Control coated layer parameters with channels in the PBR-coated shader
  • [Substance] Expose new mesh-based texture inputs for filters and generators
  • [Symmetry][Viewport][UI] Control symmetry offset with manipulators
  • [Symmetry][Contextual toolbar][UI] New symmetry panel with options
  • [Symmetry] New symmetry line intersection mode
  • [Symmetry] New symmetry clone cursor
  • [Symmetry][Shortcuts] Q to hide and -, + to change size and shift to snap
  • [Log] Improve error messages when unable to export textures
  • [Scripting] Allow to change or update the resources in Display Settings
  • [Scripting] Allow to create or remove channels in Texture Sets
  • [Content][Shaders] Add support for anisotropy with a dedicated shader (pbr-metal-rough-anisotropy-angle)
  • [Content] Update of the preview sphere with anisotropy and modified angle
  • [Content] Updated matFx shutline
  • [Content] New Texturing.XYZ seamless face scan
  • [Content] New anisotropic procedurals
  • [Content] New filter: baked lighting environment
  • [Content] New environment map: studio automotive neutral
  • [Content] New project template: PBR – metallic roughness Anisotropy angle (with anisotropy channels)
  • [Content] New project template: PBR – metallic roughness Coated
  • [SVT][Engine] Sparse Virtual Textures (SVT)
  • [SVT][Preferences][UI] SVT hardware support acceleration option
  • [SVT][Log] Additional information for Sparse Virtual Texturing feature (e.g. size disk)
  • [SVT][UI] Message window at start if size on disk too low for the cache
  • [SVT][Preferences][UI] Substance Painter global cache location
  • [SVT] New environment variable to specify the path of the cache of Substance Painter
  • [SVT] New environment variable to activate the SVT hardware support acceleration
  • [SVT] Detect sparse support by hardware
  • [SVT][Hardware Sparse] Raise minimum driver version for Nvidia GPU
  • [SVT][Shader][[Viewport][UI] Warn user if artefacts present with Sparse Virtual Texturing at project opening

Substance Painter 2018.3.0-2570版修正内容:

  • [Color Picker] Painting cursor appearing when trying to pick a color
  • Crash by Selecting or Unselecting layers in a specific order can lead to crash
  • Crash when pasting as an instance a layer with a mask
  • [User Channel][Regression] Crash when renaming user channel
  • [User Channel] Grayed brush preview
  • [Alembic] Only one texture set from several materials after import
  • [Engine] Exported texture differs from viewport for brush stamps
  • [Engine] Invert with a level effect does not fully affect a texture
  • [Material picker is applying a brush stroke while picking
  • Switching resolution to 128x128px leads to a crash
  • Mesh map links are not updated properly when rebaking or instancing layers
  • [Substance] UserData ColorSpace does not work on Baked Mesh Normal requested as input
  • MDL association mismatch when using multiple shaders instances
  • [Symmetry][Fill Layer] Symmetry plane and its manipulator active in Fill Layer
  • [Viewport] Pivot point for translation not always updated after clicking
  • [UI] Fixed icons and removal of placeholders for HDPI monitors

Substance Painter 2018.3.0-2570版已知问题:

  • Computation freeze in some cases on AMD VEGA GPUs
  • Huion tablet issue with shortcuts on Windows OS
  • Anti-aliasing and shadows when active together may give unexpected results

官方完整更新日志:https://www.allegorithmic.com/products/substance-painter/release-notes

官方网站:https://www.allegorithmic.com

破解步骤说明:

1) 解压并安装(安装过程会自动卸载之前的旧版本)

2) 将crack文件夹里的Substance Painter.exe主程序覆盖到安装目录

3) 破解完成!

下载地址:

百度网盘下载 提取码:j21n

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