Substance Designer是一个强大的材质处理解决方案,它将智能纹理技术带入了3D 创建管线的中心。它致力于帮助美工将各种类型的图形资源(从位图到专属程序元素)转变为实时动态和高度灵活的纹理和过滤器。
Allegorithmic的Substance技术为3D图形而提供的、一个新的、采取传统ASSET(资源)的创造过程。Substance替代了原来创建的、固定的、不可改变的位图作为纹理使用的状态,它是动态的、实时的ASSET(资源),在安装时,加载时,甚至运行时都可以被修改。
更新日志:
Substance Designer 2018.3.1-1869版没有新增内容。
Substance Designer 2018.3.1-1869版改进内容:
- [API] Add SDConnection.getOutputProperty() and SDConnection.getOutputPropertyNode()
- [API] Add doc about all resources definitions
- [API] Change SDSBSCompNode annotation property ‘visibleif’ to ‘visible_if’ for consistency
Substance Designer 2018.3.1-1869版已修正内容:
- [Graph] Hitting the TAB key a second time does not close the Node menu
- [Graph] 3D View badges does not work correctly in some situations
- [Graph] Read-only packages can be modified
- [Bakers] Progress bar acts in a weird manner when loading a very high poly mesh
- [Bakers] Artifacts on mesh with in-facing normals
- [Bakers] Bakers output and parameters widget can’t be uncollapsed
- [Explorer] 3D resources are loaded when a package is opened
- [CmdLineArgs] “–news hide_changelog:true” does not work anymore
Substance Designer 2018.3.0版新增内容:
- [Graph] Add a Breadcrumb when editing sub-graphs / functions
- [Graph] Add TAB as a shortcut to spawn the “node menu”
- [Graph] Node highlighter for parent nodes of selection
- [Graph] Add Ctrl+E as shortcut to open Pixel Processor function and subgraphs
- [Graph] Connect new node to first visible output of selected node
- [Graph] Add node ‘Badges’
- [Graph] Add warning on compositing nodes through badges
- [Graph] Add the possibility to search a node by its name, attributes or UID
- [API] Allow to create and modify data
- [API] Allow to export SDPackage and SDMDLGraph to MDL Modules (see SDMDLExporter)
- [API] Allow to retrieve all nodes, enums and struct definitions (see SDModuleMgr)
- [3D View] Switch to cubemaps for the OpenGL renderer
- [3D View] Export linear hdr image when saving to .exr or .hdr
- [Bakers] Integrate DXR raytracing technology
- [IRay] Integrate IRay SDK 2018.1
- [Engine] SSE (CPU) Engine support for hdr floating point image processing
- [Engine] Add a command line option (–gpu x) to specify the GPU device dedicated to the Substance engine
- [Content] New PBR render node
- [UI] Rework tabs and title bar
- [Dependency Manager] Prevent updating the dependency list when user actions don’t affect dependencies
Substance Designer 2018.3.0版已修正内容:
- [Graph] Crash when instantiating a graph into itself
- [Graph] Duplicated node is not selected
- [Graph] computing problem when using a same node instance in 2 different MDL graph
- [Graph] the Z key should center the view at the scene bbox center
- [Graph] Ignore colorspace in the connection rules when using material link
- [Graph] Avoid opening outputs in 3D view when opening a graph in conli
- [Graph] Paste nodes is slow when “Open newly created node” is enabled
- [3D view] Assert when drag and dropping a specific mesh
- [3D view] UV scale enabled option doesn’t work on height map
- [Content] Tri-Planar: Various Issues regarding axis and transforms
- [Content] Slope Blur Grayscale: one of the samples does not have the right blending mode when using min or max
- [Content] Gradient linear 2 wrong result at low resolution
- [API] SDPackage.findResourceFromUrl() could also retrieve resources located in another SDPackage
- [API] SDPackage.getChildrenResources() always returns the first element in non recursive mode
- [API] [Documentation] Enums, structs located in ‘generated’ folder are not reflected in the documentation
- [UI] 2D view width should not be constrained
- [Gradient] Crash when picking on Mac
- [Explorer] Crash when closing and re opening a graph
- [Mac] Color picker does not work on multiple screen
- [Parameters] Spin box on integer parameters doesn’t work
- [Cooker] Crash when creating certain nodes on OSX 10.13
- [Curve Filter] Keys and control points can end up with a -0.0 or a weird “almost zero” value in the Curve editor
- [2D View] Position widget are not available for graphs coming from sbsar
- [PSD] Layer issue after exporting with dependencies
官方完整更新日志:https://www.allegorithmic.com/products/substance-designer/release-note
官方网站:https://www.allegorithmic.com/products/substance-designer
破解步骤说明:
1) 解压并安装
2) 将Crack文件夹里的Substance Designer.exe主程序覆盖到安装目录
3) 破解完成!
下载地址:
百度网盘下载 提取码:5efl