3D纹理绘制软件Allegorithmic Substance Painter 2018.2.1-2402官方中文版下载

Allegorithmic 已经宣布了最新版 Substance Painter 2018.2.1-2402,新版本的重大更新是——增加了对SSS的支持,支持相机导入,支持abc格式,支持非方形的贴图导入,并改进了贴图映射的操作,强烈推荐更新!不过2018版的Substance Painter对AMD VEGA支持依旧不好,烘焙贴图时候很容易卡死。

3D PBR绘制

使用一套完整和熟悉的纹理化工具:PBR和粒子绘制,Substance程序化效果,智能素材和智能蒙板,以及快速烘焙。

自动纹理化

创建和重复使用预设和内置烘焙器来加速纹理化。

智能素材

创建和重复利用自己的网格自适应素材。

智能蒙板

创建和重复使用自己的网格自适应模板预置。

集成的烘焙器

Substance Painter可以直接烘焙你所有的贴图(AO、normal、ID、height等)。

更新日志:

Substance Painter 2018.2.1-2402版没有新增内容:

Substance Painter 2018.2.1-2402版已修正 :

  • Missing subsurface scattering shader parameters from upgrading projects

Substance Painter 2018.2.1-2402版已知问题:

  • Computation freeze on AMD VEGA GPUs
  • Huion tablet issue with shortcuts on Windows OS

Substance Painter 2018.2.0-2401版新增:

  • Summary: Summer release, subsurface scattering Support, projection and fill improvements, camera import and selection, Alembic and glTF support, drag and drop on ID map, improved Substance format support and new content
  • [SSS][Viewport][Iray] Generic subsurface scattering
  • [SSS] Sync MDL and subsurface scattering parameters
  • [SSS] Added a new grayscale channel named Scattering
  • [SSS][Shader Settings] Scattering type parameter for subsurface scattering (skin or translucent)
  • [SSS][Shader Settings] Scattering scale parameter for subsurface scattering
  • [SSS][Shader Settings] Scattering color parameter for subsurface scattering
  • [SSS][Display Settings] Scattering Sample count for subsurface scattering
  • [Shader][Iray] Integrate subsurface scattering MDL for Iray
  • [Shader] Shader update via the resource updater
  • [Shader] Update change log API and documentation
  • [Tool Properties][Proj] New parameters for the triplanar projection
  • [Viewport][Proj] Control Fill Layer properties in 3D view directly with manipulators (triplanar projection)
  • [Shortcuts][Proj] New shortcuts Q, W, E, R, T for triplanar projection manipulators
  • [Viewport][Proj] Control Fill Layer properties in 2D view directly with manipulators (UV projection)
  • [Shortcuts][Proj] New shortcut Q for UV projection manipulators
  • [Contextual Toolbar][Proj] Control triplanar projection manipulators
  • [Contextual Toolbar][Proj] Control UV projection manipulators
  • [Tool Properties] Disable texture tiling with projection and Stencil tool
  • [Stencil] Use non-squared images with the projection tool/stencil
  • [Stencil] Allow control of tiling mode in Properties window
  • [Stencil] Zoom is not centered on a non-tiling stencil
  • [Cameras] Import cameras from Maya, Max, Blender, Modo, DAE
  • [Cameras][Viewport] Select and control imported cameras in viewport
  • [Cameras][Iray] Select and control imported cameras in Iray
  • [Cameras][UI][New project][Project configuration] Import cameras is checked by default
  • [Cameras][Shortcuts] Add shortcuts to switch between cameras
  • [Cameras][Viewport] Add frame in viewport
  • [Cameras][Viewport Settings] Control of frame opacity
  • [Cameras][Camera Settings] Maximum focal length at 500mm
  • [Cameras][Camera Settings] Expose ratio
  • [Cameras][Camera Settings] Add a lock option
  • [Cameras][Camera Settings] Add a restore option
  • [Cameras][Camera Settings] Add focus distance attribute
  • [glTF] Import of a glTF file
  • [glTF] Import ambient occlusion map
  • [Alembic] Import Alembic 1 frame with static geometry
  • [Shelf] Drag and drop materials directly onto the mesh using ID maps with a modifier (CTRL/Command)
  • [Layer Stack] Automatic ID mask creation with drag and drop of materials on mesh with ID maps
  • [Layer Stack] Automatic scroll of layers with drag and drop across the layer stack
  • [UI][Tool Properties] Expose Substance’s preset
  • [UI][Help menu] Improvement of the Help menu
  • [UI][New Project][Project Configuration] Reorganization of the window
  • [UI][New Project][Project Configuration] Replace Mesh term by File
  • [UI][Substance] Display Substance attributes in UI
  • [Shortcuts] F4 switches between 2D and 3D view
  • [Shortcuts] New shortcuts for toggle stencil N and quick mask U
  • [Substance integration] Take into account ‘visible if’ statements in the Substance parameters
  • [Viewport] Shadows not forced to be computed after camera move
  • [Content] Update MeetMat with imported cameras
  • [Content] Add a sample with subsurface scattering enabled – JadeToad
  • [Content] Add a new PBR project template with subsurface scattering enabled
  • [Content] Updated export presets to add new Scattering channel
  • [Content][Shelf] Added subsurface scattering support for: pbr-metal-rough, pbr-metal-rough-alpha-test, pbr-coated, pbr-spec-gloss
  • [Content][Shelf] Added Scattering channel to 5 smart materials (marbles and skins)
  • [Content][Shelf] 1 new jade Material
  • [Content][Shelf] 1 new wax Material

Substance Painter 2018.2.0-2401版已修正 :

  • [CMD] Different results using same command line with different versions
  • [TDR] If TdrLevel is set up you don’t have any errors in your log
  • [Baker] Ambient occlusion map is flipped
  • [ID Map] Crashing when picking outside of 0-1 range
  • [Iray] Crash when switching texture sets and going back to Paint mode
  • [Viewport] Sync drop areas between viewports for drag and drop
  • [Engine] Moire artifact when tiling fill layers or painting small brush
  • [License] License service bad software version check
  • [License] Rework the way we handle authentication
  • [API] Call the onNewProjectCreated scripting API event even when creating with a template
  • [Shader] Compiled shader is not loaded from cache when shader file doesn’t compile
  • [Shelf] Exporting HDR file from the shelf will output a file with clamped values
  • [Export] EXR export clamps RGB color values between 0-1
  • [Content] Procedural noise 3D Perlin Noise Fractal is pixelated

Substance Painter 2018.2.0-2401版已知问题:

  • Computation freeze on AMD VEGA GPUs
  • Huion tablet issue with shortcuts on Windows OS

官方完整更新日志:https://www.allegorithmic.com/products/substance-painter/release-notes

官方网站:https://www.allegorithmic.com

破解步骤说明:

1) 解压并安装(安装过程会自动卸载之前的旧版本)

2) 将crack文件夹里的Substance Painter.exe主程序覆盖到安装目录

3) 破解完成!

下载地址:

百度网盘下载 提取码:j21n

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