3D纹理绘制软件Allegorithmic Substance Painter 2018.1.2-2309官方中文版下载

Allegorithmic 已经宣布了最新版 Substance Painter 2018.1.2-2309,新版本引入了一种新的层实例特性,使用户可以在多个纹理集合中共享一个多层的内容。这样就可以对材质进行更改,并自动更新所有纹理集。Substance Painter可以共享完整的层堆栈,也可以只共享特定的层和文件夹。Substance Painter Live-Link 插件也更新了,现在除了支持 Unreal也支持Unity。使用这个插件,用户可以看到游戏引擎中即时更新的结果。新版本也更新了20种类别的新程序材质,包括40个新 grunge贴图,其中一些是程序贴图。最后,Sketchfab输出得到了改进,允许草稿发布使其可以在设计上迭代,而不必创建多个项目。本次Substance Painter 2018.1.2-2309版本除了修复了上一版的Bug,最重要的更新是官方增加了简体中文界面,并对分类和部分菜单保留了英文对照,强烈推荐更新!不过2018版的Substance Painter对AMD VEGA支持依旧不好,烘焙贴图时候很容易卡死。

3D PBR绘制

使用一套完整和熟悉的纹理化工具:PBR和粒子绘制,Substance程序化效果,智能素材和智能蒙板,以及快速烘焙。

自动纹理化

创建和重复使用预设和内置烘焙器来加速纹理化。

智能素材

创建和重复利用自己的网格自适应素材。

智能蒙板

创建和重复使用自己的网格自适应模板预置。

集成的烘焙器

Substance Painter可以直接烘焙你所有的贴图(AO、normal、ID、height等)。

更新日志:

Substance Painter 2018.1.2-2309版新增:

  • Summary: Improved Baking Speed, Improved Save System, Updated Sliders, Updated Plugin API, Chinese Translation, Improved Padding now Optional
  • [Bakers] Performance improvement with new baker version
  • Force display dialog with incompatible GPU
  • [Save] Expose new compact project functionality (full/compact save mode)
  • [Save] Inform user in case of saving error
  • [Clean] Next save in full/compact mode
  • [Sliders] Improvement of the precision of the color/grayscale bars and sliders
  • [Sliders] Addition of Up/Down arrow controls
  • [Sliders] Same detection zone for color and grayscale bar sliders
  • [Plugin] Autosave always in incremental mode
  • [Plugin] Option to switch plugins to new interface style
  • [Language] Add Chinese translation
  • [Padding] Option to switch between UV and 3D space neighbor padding per Texture Set in Texture Set Settings
  • [Script] Expose save mode: full/compact or incremental
  • [Script] Update scripting/QML documentation
  • [Log] Indicate save mode in log (full/compact or incremental

Substance Painter 2018.1.2-2309版已修正 :

  • [Tool] Channel slot transforms into a material slot on single-channel fills
  • Crash when loading a mesh (FBX) with some faces not assigned by a material
  • Crash in Iray with NVIDIA GRID 5.2 on virtual machine
  • Crash when undoing a material preset deletion
  • Crash when loading some projects
  • [Command line] New command line for UDIMs meshes split-by-udim
  • [Toolbar] Shrinking of the toolbar
  • [Instancing] Cannot instantiate bitmaps across multiple texture sets
  • [Viewport] Refresh is not complete when painting on mesh with tiled UVs
  • [Iray] Normal Map is applied twice for dielectrics
  • [Shelf] Typos in some Substance parameters (alphas, procedurals and matfx)
  • [Shelf] Typo for the bitmap “Authorized Personnel Only”
  • [Script] Function alg.shaders.materials() does not work anymore

Substance Painter 2018.1.2-2309版已知问题:

  • Computation freeze on AMD VEGA GPUs

官方完整更新日志:https://www.allegorithmic.com/products/substance-painter/release-notes

官方网站:https://www.allegorithmic.com

破解步骤说明:

1) 解压并安装(安装过程会自动卸载之前的旧版本)

2) 将crack文件夹里的Substance Painter.exe主程序覆盖到安装目录

3) 破解完成!

下载地址:

百度网盘下载 提取码:j21n

发表评论

电子邮件地址不会被公开。 必填项已用*标注