Substance Designer是一个强大的材质处理解决方案,它将智能纹理技术带入了3D 创建管线的中心。它致力于帮助美工将各种类型的图形资源(从位图到专属程序元素)转变为实时动态和高度灵活的纹理和过滤器。
Allegorithmic的Substance技术为3D图形而提供的、一个新的、采取传统ASSET(资源)的创造过程。Substance替代了原来创建的、固定的、不可改变的位图作为纹理使用的状态,它是动态的、实时的ASSET(资源),在安装时,加载时,甚至运行时都可以被修改。
更新日志:
Substance Designer 2018.1.0-1039版新增 :
- [Bakers] Optimize high-poly baking
- [Bakers] Improve result on seams for Curvature baker
- [Bakers] Bake maps for UDIM based mesh
- [Bakers] Add a dedicated 2D view in the Baker window
- [Graph] Support for UDIMs
- [Graph] Optimize cooker performances
- [Graph] Improve node thumbnails generation speed
- [Graph] Keep node cache only for opened graphs
- [Graph] Add toolbar in the compositing graph to control the Thumbnail generation mode
- [3D View] Add a geometry cache to optimize high definition meshes display
- [3D View] Support UDIM display (display the current tile)
- [3D View] Update Rounded Cube with uniform topology
- [3D View] Avoid saving scene all the time
- [Content] Add 3D Noises (Perlin, Perlin Fractal, Worley, Simplex) nodes
- [Content] Add 3D Volume Mask node
- [Content] Add 3D Linear Gradient node
- [Content] Add 3D Cube Gbuffers node (useful to previsualize 3D based nodes)
- [Content] Add 3d Planar Projection node
- [Content] Add Radial Blur filter
- [Parameters] Display image input/output properties in the graph properties
- [Parameters] Allow the edition of resources path
- [Engine] Support up to 8k textures with the CPU (SSE2) engine
- [Engine] Allow Grayscale Converter to use HDR weights for HDR engine
- [Preferences] Add an option to disable the automatic conversion node creation
- [Preferences] Set the default compression for png to ‘best speed’
- [UI] support html link in Graph properties
- [UI] Center the “Yes / No / Cancel” Buttons in the save confirmation dialog
- [Explorer] Enhance Mesh hierarchy display
- [IRay] Integrate IRay SDK 2017.1.4
Substance Designer 2018.1.0-1039版已修正:
- [Bakers] Adding a macro in the output name field does not add it on the cursor position
- [Bakers] No materials are displayed in the list if the object has no material
- [Bakers] Pressing Enter to confirm baker parameters open a drop-down menu
- [Bakers] Baking textures should not generate commands in the undo stack
- [Bakers] Crash baking a Transferred Texture From Mesh without specifying a texture
- [Explorer] “Save as” should use the existing file name instead of the first resource name
- [Explorer] Wrong behavior when drag and dropping a resource from one package to another
- [Explorer] Right mouse click should not open the data in the properties
- [Explorer] Icon of Scene items don’t have the correct background
- [Graph] Ctrl + D doesn’t work on Linux
- [Graph] Multi relink function sometimes plug only one link
- [Graph] Ctrl+Shift+D should remove only external links, not internal links
- [Graph] Link between grayscale and color isn’t correct
- [3D View] Cannot set a resource as an env map
- [3D View] Mesh info shader don’t display results in the right color space
- [Parameters] Non exposable parameters are still exposable using CTRL+P
- [Parameters] Text fields are not updated correctly on undo/redo
- [Content] Artifacts in Grunge Map 003
- [Content] Vector morph grayscale primary input seems incorrect
- [Cooker] sbscooker generates an error when a resource is missing
- [Cooking] Crash with stack overflow when node chain is too long
- [UI] ‘Quit’ button in license management doesn’t work
Substance Designer 2018.1.0-1039版没有已知问题
官方完整更新日志:https://www.allegorithmic.com/products/substance-designer/release-note
官方网站:https://www.allegorithmic.com/products/substance-designer
破解步骤说明:
1) 解压并安装
2) 将Crack文件夹里的Substance Designer.exe主程序覆盖到安装目录
3) 破解完成!
下载地址:
百度网盘下载 提取码:5efl